Announcing: The Infectious Madness of Doctor Dekker

Coding for the day job eats most of my time. But when I’m not doing that, I’m working on other things – for myself, and in collaboration with others. This one’s still in progress, and probably won’t be released until mid-next year, but I’m going to announce it early. “The Infectious Madness of Doctor Dekker” is […]

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Node.js

Javascript has won web scripting. As such — I’m officially giving in to the darkside. Javascript on the client. Javascript on the server. Javascript everywhere. Why wrestle with multiple languages, when you can choose to just wrestle with one? Node.js is now my new weapon of choice on the server for future personal projects. Runs on […]

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Why the PC will die

We are at war. In the 3rd quarter of 2014, over 46% of computers in Russia were infected with viruses [1]. The country with the lowest infection rate – 10.5% – is Singapore [1]. We protect our own personal computers by using personal anti-virus programs, because we think of them as personal computers. But as soon as we plug them […]

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Slow website development is still slow

Confirming that the new website is still taking forever to develop. I estimate that there’s about three day’s worth of work left on it. As usual, my issue is finding the time to do it. I’ve got all of the 3D stuff more or less working. There’s a second level menu. I’ve fixed (most of) […]

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Slow website development is slow.

Back in late January, I decided to ditch my Linux webserver for a Windows one. As part of that switchover, I thought I’d repoint stevencowles.com to Twitter whilst I quickly created an entirely new website for myself. The world, however, had other plans – and promptly landed me with an absolute ton of other things […]

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Javascript – Storing information locally

  I’ve been doing some research for Ink into the best way to store information locally on the client (to survive a browser restart). While localstorage is more or less ubiquitous, the main issue for me is that the maximum storage is around the 2.6 million character sort of area for Chrome (test your current browser […]

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Ink – About

My goal for Ink is to create a web application that I can use to create novels with. There’s a gap in the market at the moment, as there’s no true HTML5 based novel writing solution – nor does it look as if anyone is in any particular rush to create one. However – I […]

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